This function returns the name, encoded as UTF-8, of the specified joystick. The returned string is allocated and freed by GLFW. You should not free it yourself.
If the specified joystick is not present this function will return NULL but will not generate an error. This can be used instead of first calling glfwJoystickPresent.
This function returns the name, encoded as UTF-8, of the specified joystick. The returned string is allocated and freed by GLFW. You should not free it yourself.
If the specified joystick is not present this function will return
NULL
but will not generate an error. This can be used instead of first calling glfwJoystickPresent.