This function returns whether the specified joystick is both present and has a gamepad mapping.
If the specified joystick is present but does not have a gamepad mapping this function will return GLFW_FALSE but will not generate an error. Call glfwJoystickPresent to check if a joystick is present regardless of whether it has a mapping.
This function returns whether the specified joystick is both present and has a gamepad mapping.
If the specified joystick is present but does not have a gamepad mapping this function will return
GLFW_FALSE
but will not generate an error. Call glfwJoystickPresent to check if a joystick is present regardless of whether it has a mapping.