Specifies the red value used when the accumulation buffer is cleared. The initial value is 0.
Specifies the green value used when the accumulation buffer is cleared. The initial value is 0.
Specifies the blue value used when the accumulation buffer is cleared. The initial value is 0.
Specifies the alpha value used when the accumulation buffer is cleared. The initial value is 0.
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glClearAccum
specifies the red, green, blue, and alpha values used by glClear to clear the accumulation buffer.Values specified by
glClearAccum
are clamped to the range [−1,1].