glMultMatrix multiplies the current matrix with the one specified using m, and replaces the current matrix with the product.
The current matrix is determined by the current matrix mode (see glMatrixMode). It is either the projection matrix, modelview matrix, or the texture matrix.
Parameters
m: number
Points to 16 consecutive values that are used as the elements of a 4 × 4 column-major matrix.
Returns void
Summary
multiply the current matrix with the specified matrix
glMultMatrix
multiplies the current matrix with the one specified using m, and replaces the current matrix with the product.The current matrix is determined by the current matrix mode (see glMatrixMode). It is either the projection matrix, modelview matrix, or the texture matrix.